Have you taken the mesh upload test yet? You have to do it for both the Main and Beta grids. I don't have much experience with this, but would guess that a collar or ears would do the trick. Some wearables are essentially static items because they don't need to be rigged. And living with the item you thought was finished is a good way of learning what you need to do to make it better for SL. 3D Modeling, for Everyone VRoid Studio is an application to create 3D models of humanoid avatars (characters). Diving in at the deep end is a lot of stick before you get to the nice carrot of uploading a finished item. Static objects let you focus on learning how to use your modeling software, lay out a UV layer and texture, and start to get an idea of how to build efficiently for SL, like the importance of using low poly approaches and building good models for the lower LoDs. I've read that mesh heads are animated, which requires multiple meshes and scripts to switch between them smoothly. Clothing requires additional steps, and corresponding skills, to get the item to move with the avatar correctly.
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